

You can then run back home when it is safe. If the Priestess is about to die at night, use Hide to avoid dying. Attack the enemy, then Hide, attack then Hide. Make use of Hide with the Priestess of the Moon. The Priestess can also be a great primary Hero when teaming with other Night Elf players since it helps them both. This can be especially effective in 2 vs. Picking the Priestess as the first and only Hero can allow you to reach Starfall much faster. The downside of picking her second is that is slower to reach Level 6 and Starfall.

She can instantly give the Trueshot Aura to your existing units at level 1 and can support your primary Demon Hunter or Keeper of the Grove Hero. The Priestess of the Moon is often a good second Hero choice. The Benefit of Owls is that they are easy to use and the enemy can't cast spells on them. You can also scout using Huntress Sentinel and combat units or Wisps instead of using Owls. You may find Owl useful in large games, or after Searing Arrows and Trueshot Aura is maxed. Some top Night Elf players recommend first placing points in Trueshot Aura followed by Searing Arrows and then Starfall at Level 6. But you can also protect her with a Demon Hunter to Mana Burn enemy Heroes. Even with these methods you may still find you lose her against good Undead players using Dread Lord's Sleep, or Night Elf Keeper of the Grove's Entangle. Run away when units attempt to surround her or focus fire on her with ranged units. Make sure she is always toward the rear of the army and that melee units cannot reach her. Use the typical ranged unit tactics as you do with other ranged units. The key to doing well with the Priestess of the Moon is to use her like an Archer. While good enemy players can cancel the Starfall shortly after it begins, against lesser players and with allied support you can kill plenty of enemy units with Starfall. If the Priestess of the Moon is able to reach level 6 and Starfall she becomes a huge powerhouse. She becomes even more effective when sharing the Aura with multiple allied teammates to increase the damage of their ranged units as well. The Priestess is also good for her Trueshot Aura, which adds damage to ranged units. The Priestess is also great at delivering killing blows using Searing Arrow to enemy Heroes or units running away. The Demon Hunter and Keeper of the Grove have to get up close to enemy units while the Priestess can bomb them from long distances. The Priestess of the Moon is a great focused fire Hero and unit killer, sometimes killing many more enemy Heroes than other allied Heroes in team games.
#Heroes lore 3 java how to#
It can take some time to learn how to use the Priestess of the Moon effectively, but once you do you can rip things up. While many prefer the Keeper of the Grove or the Demon Hunter for their Entangling Roots and Mana Burn, the Priestess can do very well when controlled properly. The Priestess of the Moon is often an overlooked Night Elf Hero. Kathris Starsong, Adora Nightshade, Mora Moonsinger, Felore Moonray, Anara Chillwind, Kera Stardragon, Mave Whisperwind, Delas Moonfang, Mira Whitemane, Theta Saberfang, Tygra Snowscar, Ariel Darkmoon, Diana Windwood.
